DEFAULT HEROES (EPIC)

EVA “Widow” LOPEZ

Eva was in-and-out of correctional facilities before ending up on death row for a brutal gang-related revenge killing. She became a minor celebrity over the incident, earning her Widow nickname from the media coverage.

Hero Type: HUNTER

Attributes : SIEGE

BATTLE POWER5.587.037
March Capacity13.4K
ATK/DEF130.30%
Enemy Settlement Troop Health-19.5%
Exploration Attack3.4K
Exploration Defense1.5K
Exploration HP47.3K

SKILLS

SPIDER SPIKE

EXPLORER

Set’s up a Spike Trap containing multiple Spikes that emerge when triggered. Each Spike attack will deal DMG to targets within the effective area. 10s cooldown.

MILITARY

Battlefield traps increase Troop Damage by 25%.

WEB GRENADE

EXPLORER

Has a 12.5% probability of throwing a Web Grenade which sticks to the target before detonating, dealing DMG.

MILITARY

Eva’s Troops have a 25% chance of throwing Web Grenades, dealing 200% Damage.

WIDOW BITE

EXPLORER

Enhances the Spike Trap. Targets affected by the Spikes will receive DMG per second for 3s.

MILITARY

Eva enhances her traps, increasing Trap Effect by 120%.


MIKE

After being bundled into the back of a patrol car a few times as a minor, Mike decided he would be the one doing the driving. He excelled in the academy and was establishing a promising career with the highway patrol when the outbreak hit. He was enlisted, along with the personnel of all other government agencies as a part of the initial lockdown, and watched in horror as his partner was overpowered by a horde during a curfew check.

When he eventually managed to get home, he found his wife and daughter already turned and had no choice but to tearfully put a bullet in both of them. Mike has decided to leave the uniform on. It’s all he’s got left.

Hero Type: HUNTER

Attributes : GATHER

BATTLE POWER5.587.037
March Capacity13.4K
ATK/DEF130.30%
Food Gathering Speed20%
Exploration Attack3.4K
Exploration Defense1.5K
Exploration HP47.3K

SKILLS

FLASH GRENADE

EXPLORER

Throws a Flash Grenade that stuns all targets within range for up to 7s.

MILITARY

Mike’s Troops have a 20% chance of throwing a Flash Grenade, stunning the enemy for 1s.

SURE SHOT

EXPLORER

Chance of a critical hit, bypassing the target’s Defense and causing DMG.

MILITARY

Mike troops have a 30% chance of dealing Critical Damage.

TRIPLE TRAP

EXPLORER

Sets up drums of paint with HP. When the drums are destroyed, paint will spill onto the ground and remain for 6 seconds. Targets within range have mobility reduced by 42%. Paint is flammable. 5s cooldown.

MILITARY

Troops led by Mike will have a 40% chance of reducing Troop Damage received by 50%.


JANE

Growing up on a family ranch as the only girl in six children, Jane Goldshot quickly learned to hold her own against her brothers. She’s not afraid to speak her mind and if someone doesn’t agree with her, well that’s their problem. A devastating shot with the revolver, she’s at her happiest on patrol- there’s nothing she enjoys better than practicing her draw on any lurchers who come within range.

Hero Type: RIDER

Attributes : INFECTED

BATTLE POWER5.587.037
March Capacity13.4K
ATK/DEF130.30%
Troop Health vs Infected65.2%
Exploration Attack1.3K
Exploration Defense1.5K
Exploration HP66.2K

SKILLS

RANCH FENCING

EXPLORER

Sets up a Wire Fence to block the infected. Any Infected that walks into the fence will receive DMG per second but also cause fence durability to reduce. 10s cooldown.

MILITARY

Sets up a Wire Fence to block the infected. Any Infected that walks into the fence will receive DMG per second but also cause fence durability to reduce. 10s cooldown.

REBEL ROUSER

EXPLORER

When a target is killed there is a 12.5% probability that Jane’s celebrations increase Squad morale, boosting the Rate of Fire by 49% for 5 seconds.

MILITARY

Has a 20% chance of encouraging troops and increasing Damage by 40% for 3s.

LASSO HERDER

EXPLORER

Has a 12.5% probability of throwing a Lasso at the target, preventing it from moving and attacking for 7 seconds.

MILITARY

Jane’s troops have a 20% chance to throw a Lasso to bind enemy for 1s.

.


CHEF

The chef is a phenomenal cook. Before the outbreak, people would stand in line for hours to get a state of his streetside grill.

Even nowadays, he’s still got the magic touch. Residents of the settlement love his cooking and despite the shortages, he’s still dishing up his delicious grub.

Chef’s love of a good meal means he’s got a strange opinion on the Infected, he always says “everybody’s gotta eat”.

Recently, what’s been upsetting Chef is that even though he spends hours toiling behind you the grill, he’s still no nearer to getting in shape. He swears that ” tomorrow” will be the day he starts.

Hero Type: INFANTRY

Attributes : GATHER

BATTLE POWER5.587.037
March Capacity13.4K
ATK/DEF130.30%
Wood Gathering Speed20%
Exploration Attack1.9K
Exploration Defense2K
Exploration HP85.1K

SKILLS

FLAME GRILLED

EXPLORER

Throws a Hand Grenade dealing DMG. The explosion may cause nearby objects to catch fire. 15s cooldown.

MILITARY

Chef’s troops have a 25% chance of throwing a Grenade dealing 200% Damage.

.

COUNTER SWIPE

EXPLORER

Counterattacks when attacked. Hits all the targets in range, dealing DMG and knocking them backwards. 10s cooldown.

MILITARY

Chef’s morale-boosting presence increases Troop Damage by 25%.

SNACK BREAK

EXPLORER

Finds time for a quick snack during a lull in combat, recovering Health per second.

MILITARY

Chef rustles up snacks for the troops, recovering 15% Health every 12s.

.


TRAVIS

One of Travis Cody’s earliest memories is holding his grandfather’s hunting rifle on the porch of the old house. It went off by accident blowing the lightbulb to pieces, and the young Travis was hooked. He would accompany his grandfather and father on hunting expeditions from a young age and his hunting skills eventually helped him excel as a combat tracker in the military. He enjoys a friendly rivalry with Jane, often having competitions to see who can hit a Lurcher between the eyes from the farthest distance. He refers to all infected as “varmint” which confuses Nikola no end.

Hero Type: RIDER

Attributes : INFECTED

BATTLE POWER5.587.037
March Capacity13.4K
ATK/DEF104.25%
Troop Infected Lethality65.2%
Solo March Speed100%
Squad Stamina Consumption-20%
Chief Stamina Consumption -20%
Exploration Attack1.3K
Exploration Defense1.5K
Exploration HP66.2K

SKILLS

FOOTHOLD TRAP

EXPLORER

Places 5 foothold traps at target location. Infected that triggers the traps will not be able to attack or move for 2s, suffering DMG every second.

EXPLORER

Places 5 foothold traps at target location. Infected that triggers the traps will not be able to attack or move for 2s, suffering DMG every second.

.

TIMBER TUMBLE

EXPLORER

6.25% chance of a log trap being triggered, dealing DMG and stunning the target for 2 seconds.

MILITARY

Troops led by Travis have a 25% chance of triggering a long trap, dealing 200% damage to enemy troops.

ENHANCED AMMO

EXPLORER

Enhanced ammo increases target DMG by 37.1% for 2 seconds.

MILITARY

Troops led by Travis will have a 30% chance of dealing critical damage while attacking.


SARGE

Sarge used to be a Sergeant in the US Marine Corps with a promising career ahead of him, then he wasted it all. He got caught smuggling during his service., and was dishonorably discharged. Before the outbreak, he was a travel agent, who knows how to keep fit spending his days at a desk job.


Now his fitness ad shooting experience comes in handy. He has what it takes to survive.

BATTLE POWER5.587.037
March Capacity13.4K
ATK/DEF130.30%
Troop Infected Defense65.2%
Exploration Attack3.4K
Exploration Defense1.5K
Exploration HP47.3K

SKILLS

GUN TURRET

EXPLORER

Sets up a Gun Turret with ATK and HP at a chosen location. 5s cooldown.

MILITARY

Sarge’s Gun Turret increases Troop Damage by 25%.

TRIGGER FINGER

EXPLORER

Firing Speed is increased by 28% each shot for up to 3 shots. Last until shooting has ceased for 3s.

MILITARY

Sarge’s Military experience gives troops a 30% chance of dealing Critical Damage.

COMBAT VET

EXPLORER

Calls on prior military experience, increasing Shot Damage by 42%.

MILITARY

Sarge’s presence motivates the troops, increasing Troop Health by 25%.

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