
EVA “Widow” LOPEZ
Eva was in-and-out of correctional facilities before ending up on death row for a brutal gang-related revenge killing. She became a minor celebrity over the incident, earning her Widow nickname from the media coverage.
Hero Type: HUNTER
Attributes : SIEGE
BATTLE POWER | 5.587.037 |
March Capacity | 13.4K |
ATK/DEF | 130.30% |
Enemy Settlement Troop Health | -19.5% |
Exploration Attack | 3.4K |
Exploration Defense | 1.5K |
Exploration HP | 47.3K |
SKILLS

EXPLORER
Set’s up a Spike Trap containing multiple Spikes that emerge when triggered. Each Spike attack will deal DMG to targets within the effective area. 10s cooldown.
MILITARY
Battlefield traps increase Troop Damage by 25%.

EXPLORER
Has a 12.5% probability of throwing a Web Grenade which sticks to the target before detonating, dealing DMG.
MILITARY
Eva’s Troops have a 25% chance of throwing Web Grenades, dealing 200% Damage.

EXPLORER
Enhances the Spike Trap. Targets affected by the Spikes will receive DMG per second for 3s.
MILITARY
Eva enhances her traps, increasing Trap Effect by 120%.

MIKE
After being bundled into the back of a patrol car a few times as a minor, Mike decided he would be the one doing the driving. He excelled in the academy and was establishing a promising career with the highway patrol when the outbreak hit. He was enlisted, along with the personnel of all other government agencies as a part of the initial lockdown, and watched in horror as his partner was overpowered by a horde during a curfew check.
When he eventually managed to get home, he found his wife and daughter already turned and had no choice but to tearfully put a bullet in both of them. Mike has decided to leave the uniform on. It’s all he’s got left.
Hero Type: HUNTER
Attributes : GATHER
BATTLE POWER | 5.587.037 |
March Capacity | 13.4K |
ATK/DEF | 130.30% |
Food Gathering Speed | 20% |
Exploration Attack | 3.4K |
Exploration Defense | 1.5K |
Exploration HP | 47.3K |
SKILLS

EXPLORER
Throws a Flash Grenade that stuns all targets within range for up to 7s.
MILITARY
Mike’s Troops have a 20% chance of throwing a Flash Grenade, stunning the enemy for 1s.

EXPLORER
Chance of a critical hit, bypassing the target’s Defense and causing DMG.
MILITARY
Mike troops have a 30% chance of dealing Critical Damage.

EXPLORER
Sets up drums of paint with HP. When the drums are destroyed, paint will spill onto the ground and remain for 6 seconds. Targets within range have mobility reduced by 42%. Paint is flammable. 5s cooldown.
MILITARY
Troops led by Mike will have a 40% chance of reducing Troop Damage received by 50%.

JANE
Growing up on a family ranch as the only girl in six children, Jane Goldshot quickly learned to hold her own against her brothers. She’s not afraid to speak her mind and if someone doesn’t agree with her, well that’s their problem. A devastating shot with the revolver, she’s at her happiest on patrol- there’s nothing she enjoys better than practicing her draw on any lurchers who come within range.
Hero Type: RIDER
Attributes : INFECTED
BATTLE POWER | 5.587.037 |
March Capacity | 13.4K |
ATK/DEF | 130.30% |
Troop Health vs Infected | 65.2% |
Exploration Attack | 1.3K |
Exploration Defense | 1.5K |
Exploration HP | 66.2K |
SKILLS

EXPLORER
Sets up a Wire Fence to block the infected. Any Infected that walks into the fence will receive DMG per second but also cause fence durability to reduce. 10s cooldown.
MILITARY
Sets up a Wire Fence to block the infected. Any Infected that walks into the fence will receive DMG per second but also cause fence durability to reduce. 10s cooldown.

EXPLORER
When a target is killed there is a 12.5% probability that Jane’s celebrations increase Squad morale, boosting the Rate of Fire by 49% for 5 seconds.
MILITARY
Has a 20% chance of encouraging troops and increasing Damage by 40% for 3s.

EXPLORER
Has a 12.5% probability of throwing a Lasso at the target, preventing it from moving and attacking for 7 seconds.
MILITARY
Jane’s troops have a 20% chance to throw a Lasso to bind enemy for 1s.
.

CHEF
The chef is a phenomenal cook. Before the outbreak, people would stand in line for hours to get a state of his streetside grill.
Even nowadays, he’s still got the magic touch. Residents of the settlement love his cooking and despite the shortages, he’s still dishing up his delicious grub.
Chef’s love of a good meal means he’s got a strange opinion on the Infected, he always says “everybody’s gotta eat”.
Recently, what’s been upsetting Chef is that even though he spends hours toiling behind you the grill, he’s still no nearer to getting in shape. He swears that ” tomorrow” will be the day he starts.
Hero Type: INFANTRY
Attributes : GATHER
BATTLE POWER | 5.587.037 |
March Capacity | 13.4K |
ATK/DEF | 130.30% |
Wood Gathering Speed | 20% |
Exploration Attack | 1.9K |
Exploration Defense | 2K |
Exploration HP | 85.1K |
SKILLS

EXPLORER
Throws a Hand Grenade dealing DMG. The explosion may cause nearby objects to catch fire. 15s cooldown.
MILITARY
Chef’s troops have a 25% chance of throwing a Grenade dealing 200% Damage.
.

EXPLORER
Counterattacks when attacked. Hits all the targets in range, dealing DMG and knocking them backwards. 10s cooldown.
MILITARY
Chef’s morale-boosting presence increases Troop Damage by 25%.

EXPLORER
Finds time for a quick snack during a lull in combat, recovering Health per second.
MILITARY
Chef rustles up snacks for the troops, recovering 15% Health every 12s.
.

TRAVIS
One of Travis Cody’s earliest memories is holding his grandfather’s hunting rifle on the porch of the old house. It went off by accident blowing the lightbulb to pieces, and the young Travis was hooked. He would accompany his grandfather and father on hunting expeditions from a young age and his hunting skills eventually helped him excel as a combat tracker in the military. He enjoys a friendly rivalry with Jane, often having competitions to see who can hit a Lurcher between the eyes from the farthest distance. He refers to all infected as “varmint” which confuses Nikola no end.
Hero Type: RIDER
Attributes : INFECTED
BATTLE POWER | 5.587.037 |
March Capacity | 13.4K |
ATK/DEF | 104.25% |
Troop Infected Lethality | 65.2% |
Solo March Speed | 100% |
Squad Stamina Consumption | -20% |
Chief Stamina Consumption | -20% |
Exploration Attack | 1.3K |
Exploration Defense | 1.5K |
Exploration HP | 66.2K |
SKILLS

EXPLORER
Places 5 foothold traps at target location. Infected that triggers the traps will not be able to attack or move for 2s, suffering DMG every second.
EXPLORER
Places 5 foothold traps at target location. Infected that triggers the traps will not be able to attack or move for 2s, suffering DMG every second.
.

EXPLORER
6.25% chance of a log trap being triggered, dealing DMG and stunning the target for 2 seconds.
MILITARY
Troops led by Travis have a 25% chance of triggering a long trap, dealing 200% damage to enemy troops.

EXPLORER
Enhanced ammo increases target DMG by 37.1% for 2 seconds.
MILITARY
Troops led by Travis will have a 30% chance of dealing critical damage while attacking.

SARGE
Sarge used to be a Sergeant in the US Marine Corps with a promising career ahead of him, then he wasted it all. He got caught smuggling during his service., and was dishonorably discharged. Before the outbreak, he was a travel agent, who knows how to keep fit spending his days at a desk job.
Now his fitness ad shooting experience comes in handy. He has what it takes to survive.
BATTLE POWER | 5.587.037 |
March Capacity | 13.4K |
ATK/DEF | 130.30% |
Troop Infected Defense | 65.2% |
Exploration Attack | 3.4K |
Exploration Defense | 1.5K |
Exploration HP | 47.3K |
SKILLS

EXPLORER
Sets up a Gun Turret with ATK and HP at a chosen location. 5s cooldown.
MILITARY
Sarge’s Gun Turret increases Troop Damage by 25%.

EXPLORER
Firing Speed is increased by 28% each shot for up to 3 shots. Last until shooting has ceased for 3s.
MILITARY
Sarge’s Military experience gives troops a 30% chance of dealing Critical Damage.

EXPLORER
Calls on prior military experience, increasing Shot Damage by 42%.
MILITARY
Sarge’s presence motivates the troops, increasing Troop Health by 25%.
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